First draft of the final video. This cut helped me see the main flow of the narrative. The AR components have not been added yet and are depicted with After Effect animations as placeholders. For the final version I am making it a self-requirement to showcase the AR components working with image tracking in real life.
UPDATE: After meeting with Mark he gave me some major notes, and I worked actively to adjust them for the final documentation:
- slowed down the map animation
- made the shatter inward to improve the illusion
- added a visual or audio cue when it switches to HQ on the sci-fi interface
- paned back to the map when HQ asks if you've seen anything strange lately
- got all the AR components working in real life!
- asked a friend and stranger to run away from the UFO to add some drama!